Aiming

 

Press 'L' key and click on your target. If the soldier is looking in different direction he will turn to selected target first. The required APs for turning are shown in white.

Press 'L' key one more time and APs will become red. This is amount of APs you need to ready the gun. Now when you click on some spot the soldier will target it. When you shoot to the targeted spot no APs will be charged for readying the gun.

 

When your gun is equipped with some sort of optics the soldier will use them. The sight range will increase according to the scope bonus. In the same time the field of view will decrease.

 

Scope Scope

 

Sort items

 

Press Shift+S in tactical to sort items in sector inventory.

 

Remove attachments and unload weapons

 

Press Shift+F in tactical to remove all removable attachments from the items and to unload all weapons in sector inventory.

 

Automatic reload weapons

 

Press Shift+R in tactical to reload all weapons of your squad.

Turn-based mode: Mercs take the ammo from their inventories.

Real-time mode: Mercs take the ammo from sector inventory.

 

Switch between sungoggles and nightgoggles

 

Press Shift+N in tactical, so all mercs switch from sungoggles to nightgoggles or the other way.

 

Jump or climb

 

Press 'j' before an obstacle to jump / climb with the selected merc.

 

Control militia

 

Now you can take control over the militia, when a combat happens (configurable in the JA2_Options.ini).

You can talk to the militias with your mercs and give them some orders. Your merc must be located near the militia.

If the merc is equipped with an extended ear, then the merc can give commands to all militias on the map.

 

Get reinforcement from nearby militia squad

 

When entering an enemy sector with your mercs and moving militia squad is nearby, you can get reinforcements from the militia squad in the battle. A message box will ask you this, before your mercs enter the sector.


Page Information

  • 9 months ago [history]
  • View page source
  • You're not logged in
  • Tags: features

Wiki Information

Recent PBwiki Blog Posts